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Multiplayer PvP Rhythm Game

Project type

Mobile Game

Date

Mar.2023 - Oct.2023

Location

Remote

I have been tasked with implementing the core infrastructure of a player-vs-player rhythm-based multiplayer game for mobile devices (Similar to tap-tap, Guitar Hero, and Beat Star).

For the front-end, we have used Unity and various paid assets to shorten development time: Rhythm Timeline, FEEL, DoTween, Odin Inspector and Serializer, Simple In-App-Purchases, Cinemachine, and other visual and 3D packages.

For the back-end side of the game, Playfab has proven to be most suited for the given requirements for storing player data. As for player-to-player communication, the client requested as little maintenance as possible, and therefore Photon, along with its Chat plugin, has been integrated.

The unique selling points and features implemented for the game were: 3D customizable characters and animations, real-time competitive player vs. player gameplay, authentication via SMS/e-mail, leaderboards, in-app purchases, economy, and friend systems.

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