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Trust No-Bunny

Date

Jul.2021 - Sep.2022

Role

Full Stack Developer

Location

Remote

Project type

Cross-platform Mobile Application

The Friendly Pixel Platform is a hub where communities can play digital board games from different platforms (PC—Steam, Browser, iOS, Android) without joining external communication solutions as video streams and voice-over IP solutions have been integrated.

For the back end, we developed a performant, modular, and scalable server in C#.NET Core with DarkRift to allow multiple games to run concomitantly in various lobbies. The server can handle 2,000 CCUS on an average cloud server CPU.

For the front end, Unity was used to allow building and deploying consistently to all our platforms (WebGL, Steam, iOS, and Google Play). Considering Unity's limitations and client requirements, I built an infrastructure that would allow multiple developers to work on the project concomitantly.

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